Typical enemy soldiers are fairly easy to take down (looting their corpses are a great way to replenish your limited ammo), while some of the stronger ones wear giant suits of armor. Artyom is a member of the Rangers, and, as such, doesn't exactly get along with some of the other "extreme" groups, who would rather put a bullet in his head than let him pass through their territory. The metro is divided up into several stations, most of which have become independent city-states aligned with one of four factions: the capitalistic Rangers, the fascist neo-Nazis, the Red Line Communists, or the Knights Templar. Moments like these are sprinkled throughout the game, and they're an incredibly effective vehicle of storytelling. Seeing those bodies there afterward was chilling. As it plummeted toward the earth, everyone was screaming, praying, crying. A few moments later, missiles poured from the heavens, and the initial blast of the impact stripped the plane of power.
As we moved into the cockpit, a vision flooded Artyom's mind: the pilots, and everyone on the plane, were alive. Most had been turned to ash, still sitting in place. Inside, charred human bodies remained strapped to the seats they perished in. We saw one of these events ourselves during a mission that had us searching for supplies from within a downed plane on the Earth's surface. Occasionally you'll catch a glimpse of an apparition out of the corner of your eye-sometimes you'll hallucinate events that happened right as death rained from the skies above Moscow. You'll encounter plenty of ghostly visionsĪdding to the game's creepy, dark vibe are the ghosts and imprints of long-dead humans obliterated by nuclear explosions.
This, of course, is no easy task, and he'll have to overcome the dangers of the metro and the Earth's surface alike if he hopes to do so. But rumors are floating around that a single Dark One has survived, and Artyom is tasked with finding the creature. Artyom struggles with this act on a daily basis, having discovered their true intent moments after wiping them out. You see, the Dark Ones wanted to form an alliance with the survivors of the metro to build a new life on the surface of the Earth they could provide protection in exchange for the labor required to recreate civilization, as the Dark Ones no longer had the ability to create or use technology. Metro 2033 spoiler: Those who finished the first game will recall that Artyom had a choice at the end to either destroy the Dark Ones-friendly psychic mutants that were misinterpreted to be hostile-or allow them to live. Metro: Last Light is slated for release in early 2013 for Xbox 360, PlayStation 3, and PC.įor more on the game, check out GameSpot's previous coverage.Artyom, the hero of Metro 2033, returns as Last Light's protagonist a mere year after the previous game's events.
It later also appeared in a leaked Blockbuster Wii U database listing. Metro: Last Light, which is published by THQ, was initially shown on a Wii U sizzle reel during the console's unveiling at E3 2011. "Given the size of the team, and compared to where we were last time, just developing for the PlayStation 3 is a significant addition." I really couldn't make any promises, though. "We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game-potentially to its detriment-we just figured it wasn't worth pursuing at this time," Beynon said in the interview. His colleague Huw Beynon reiterated the sentiment, telling the publication there would not be a Wii U version of Metro: Last Light, because the studio "couldn't justify the effort required". Speaking to Now Gamer, 4A Games chief technical officer Oles Shishkovtsov told the publication that the Wii U has a "horrible, slow CPU". Metro: Last Light developer 4A Games has confirmed that it will not be bringing the sequel to Nintendo's next-generation console due to technical limitations.